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But streaming services like Netflix and Spotify exist alongside separate services that let you purchase and download local, persistent, à la carte copies of most of those same songs, movies, and TV shows. Even better, I can still play downloaded and on-disc songs from the original 2007 Rock Band release on the updated version of Rock Band 4 to this very day.Īs we've seen many times in the past, the era of streaming entertainment has been great for convenience but poor for ensuring permanent access to content. Even when some of those songs are removed from the store for licensing issues, the downloaded versions can still be played on the original hardware and instruments.
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If a nostalgic player or historian wants to try out any of those hundreds of Guitar Hero TV songs using Guitar Hero Live's unique 3x2 fret guitar in the coming years, they'll be out of luck.Ĭontrast that with the Rock Band series and its still-growing selection of more than 2,000 DLC songs. While launch day purchasers have had more than three years of access to a library of hundreds of songs, the fact remains that existing copies of Guitar Hero Live will be severely limited as of December.
The downside of this expanded streaming access, of course, is that it only lasts as long as Activision is willing to provide it (which is, apparently, through November 30). All told, 484 songs are currently available for Guitar Hero TV play, though only one of those was added in the last year. After that, Activision added six to nine new songs every week through April 2016, slowing to three new songs a week through the end of 2016, and then dropping down to an occasional trickle ever since. The Guitar Hero TV mode has definitely provided a wide selection of playable music since launching with 200 songs in October of 2015. He compared the Guitar Hero TV mode to streaming music options like Pandora and Spotify, which offer a wider selection of music than anyone can reasonably own with little to no upfront cost. FreeStyle Games Creative Director Jamie Jackson said during Guitar Hero Live's development that he felt the standard rhythm-game DLC song model made each song purchase "a big financial commitment up front and a tough decision to make, and it has always left me feeling like I have to replay that song until I’m bored of it to get my money’s worth." There was some valid upside in the move to a stream-based model for the bulk of Guitar Hero Live's songs. Both of these options will be cut off in December, and the in-game microtransaction purchases that help power those on-demand plays have already been shut off. Players can also use in-game rewards or microtransaction purchases to essentially rent access to those online songs on-demand, including a "party pass" that gave time-limited access to all available songs.
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Instead, Guitar Hero Live players have free access to the few songs being streamed live at that moment on a handful of curated, rotating Guitar Hero TV channels. But the game eschews the usual option of purchasing additional songs as downloadable content.
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I really would love with Harmonix having a publisher now and all to see new accessories, so any newcomers who were late to the party a few years ago could buy it without problems and even maybe, to see Rock Band 4 released on PC (even if it would be only on Epic Store, I don't really care) - but that's not the dreamworld we live in, so that's probably RIP.Further Reading Guitar Hero Live review: This is how to make rhythm games relevant again The retail version of Guitar Hero Live also includes a 42-song "on-disc" soundtrack on consoles, and those songs will still be playable following the server shutdown (an iOS version, which has already been removed from the App Store, will no longer be usable at all as of December).
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The only bad thing was that new accessories released with RB4 wasn't that great quality and RB4 accessories in general are kinda expensive right now, so the best bet for newcomers is PS3 stuff on PS4 that doesn't require any additional accessories. Rock Band 4 on the other hand had legacy support (DLCs were supported and you could acquire songs from the previous games through "exports" like in RB3) and supported older guitars through adapters (to use X360 guitar on Xbox One) or you could just connect the PS3 dongle (on PS4).
But what you're talking about was Guitar Hero Live from Activision (Harmonix wasn't making Guitar Heros from the third one).